Games
At indie studio Untame, a small group of collaborators work together with care and passion to weave stories, art, and technology into intuitive yet deep play experiences. Read more…
Award-winning anti-platformer where destruction is the only way to grow. Mold yourself into any form by destroying your cells, and traverse a devastated landscape filled with brain-twisting puzzles and bizarre mutations. Are you ready to break the mold? Read more…
King Bat has kidnapped the baby birds for their feathers and it's up to Rupert the Parrot to bring them back with, in this brain-teasing rope physics classic puzzle! Read more…
A new game will be announced soon, so stay tuned!
Services
Each creative project carries its unique magic, and we particularly enjoy ones that reflect our expertise and passion for innovative educational solutions, and the intersection of Art, Science, and Play.
Selected Works
Level Ex makes games for healthcare professionals, based on the most challenging aspects of their work. We helped creating some of their groundbreaking products. Notably, we created Gastro EX|VR, a Virtual Reality gastroenterologist experience where the player walks through a room-sized ultra realistic soft-tissue colon, with accurately modeled GI tools (forceps, coagulators, an more) instead of hands. Read more…
Watermarks of the Last Chinatown is a playable art exhibit developed in collaboration with the Museum of Art & History in Santa Cruz and Take Action Games. It presents a unique approach to interactive storytelling, where the players learn about Santa Cruz's rich narrative landscape and the historical erasure of its last Chinatown, by engaging in physical photo-capture gameplay and listening to on-location AR interviews. Read more…
IntelliGym is a groundbreaking educational game, done in collaboration with USA Hockey, the National Ice Hockey Organization. With close support from leading cognitive neuroscientists, we designed a video game that provides cognitive training for ice hockey players, helping them think smarter and faster, and do better on the rink.
We take pride in approaching every project with the same enthusiasm, curiosity, and innovation we incorporate in our launch titles.
We offer full support for projects big and small:
Game design, UX
Rapid prototyping, playtesting
Development in any game engine, or native; front-end, back-end; PC, mobile, consoles; single- and multiplayer; and everything in between.
3D Art, 2D Art, and UI
Audio design and musical score
Production, deployment, and much more.
Contact Us to see how we can work together!
About
Untame is an Upstate NY based award-winning games studio, and the alter-ego of veteran designer and software engineer Itay Keren. Since its founding in 2008, Untame has created dozens of games and interactive products for various clients, as well as its highly acclaimed original titles.
We approach every project with deep passion and excitement, as we enjoy the process of creating games just as much as we do playing them.
Key Past Collaborators
Each game has different creative needs. Here are some of the many creative people we've collaborated with:
Julia Keren-Detar
UX Design, Art
Simon Kono
Art
Kara Kono
Production
Natalie Crabtree
3D Art
Inon Kohn
Level Design
Randy O'Connor
Game Design, Art