Mushroom 11
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Mushroom 11

Game by Itay Keren

Art by Simon Kono

Games

At indie studio Untame, a small group of collaborators work together with care and passion to weave stories, art, and technology into intuitive yet deep play experiences. Read more…

Mushroom 11
Mushroom 11

Award-winning anti-platformer where destruction is the only way to grow. Mold yourself into any form by destroying your cells, and traverse a devastated landscape filled with brain-twisting puzzles and bizarre mutations. Are you ready to break the mold? Read more…

Rope Rescue
Rope Rescue

King Bat has kidnapped the baby birds for their feathers and it's up to Rupert the Parrot to bring them back with, in this brain-teasing rope physics classic puzzle! Read more…

A new game will be announced soon, so stay tuned!

Services

Each creative project carries its unique magic, and we particularly enjoy ones that reflect our expertise and passion for innovative educational solutions, and the intersection of Art, Science, and Play.

Selected Works

Mushroom 11
Mushroom 11

Level Ex makes games for healthcare professionals, based on the most challenging aspects of their work. We helped creating some of their groundbreaking products. Notably, we created Gastro EX|VR, a Virtual Reality gastroenterologist experience where the player walks through a room-sized ultra realistic soft-tissue colon, with accurately modeled GI tools (forceps, coagulators, an more) instead of hands. Read more…

Mushroom 11
Mushroom 11

Watermarks of the Last Chinatown is a playable art exhibit developed in collaboration with the Museum of Art & History in Santa Cruz and Take Action Games. It presents a unique approach to interactive storytelling, where the players learn about Santa Cruz's rich narrative landscape and the historical erasure of its last Chinatown, by engaging in physical photo-capture gameplay and listening to on-location AR interviews. Read more…

Mushroom 11
Mushroom 11

IntelliGym is a groundbreaking educational game, done in collaboration with USA Hockey, the National Ice Hockey Organization. With close support from leading cognitive neuroscientists, we designed a video game that provides cognitive training for ice hockey players, helping them think smarter and faster, and do better on the rink.

We take pride in approaching every project with the same enthusiasm, curiosity, and innovation we incorporate in our launch titles.

We offer full support for projects big and small:

  • Game design, UX

  • Rapid prototyping, playtesting

  • Development in any game engine, or native; front-end, back-end; PC, mobile, consoles; single- and multiplayer; and everything in between.

  • 3D Art, 2D Art, and UI

  • Audio design and musical score

  • Production, deployment, and much more.

Contact Us to see how we can work together!

About

Untame is an Upstate NY based award-winning games studio, and the alter-ego of veteran designer and software engineer Itay Keren. Since its founding in 2008, Untame has created dozens of games and interactive products for various clients, as well as its highly acclaimed original titles.

We approach every project with deep passion and excitement, as we enjoy the process of creating games just as much as we do playing them.

Itay Keren

Owner, Creative & Technical Director

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Key Past Collaborators

Each game has different creative needs. Here are some of the many creative people we've collaborated with:

Julia Keren-Detar

UX Design, Art

Simon Kono

Art

Kara Kono

Production

Natalie Crabtree

3D Art

Inon Kohn

Level Design

Randy O'Connor

Game Design, Art

Contact

We'd love to discuss our current and upcoming titles, media collaboration, or how Untame can bring your interactive projects to life.

Email us at contact at untame.com, or use this handy form:

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Untame®, Mushroom 11®, and Mushroom 11 logo, are Registered Trademarks of Keren Software LLC.